BDTK


What is BDTK?

Normally? BOII Development Tool Kit When it works? Big Damn Time-saving Kit When it doesn’t? Broken Dumbass Time Killer

BDTK is the next evolution of boii_utils - rewritten, reorganized, and refined for modern FiveM scripting.

It’s still modular, still framework-agnostic, but now with tighter internals, smarter structure, and a more focused set of tools. From framework bridging to utility wrappers, animation helpers to UI fallbacks - it’s built to slot into any dev stack and cut the busywork out of your workflow.

No bloat. No gatekeeping. No nonsense. Just dependable functions, clean patterns, and a codebase that stays out of your way.


Who Is It For?

  • Framework developers who need clean, reusable utility modules for base functionality.

  • Script authors who want their releases to support multiple frameworks with minimal effort.

  • Solo scripters tired of rewriting the same junk over and over again.

  • Teams looking for a shared library of tools to streamline development across projects.

Whether you're writing scripts or an entire framework, BDTK helps cut the fat and scale the logic.


Why Should I Use It?

  • Framework Bridge – Built to abstract and unify major frameworks (qb, esx, ox, nd, boii, etc.) so you don’t have to write double logic.

  • Modular by Default – Use only what you need. Every module is isolated, with no hard dependencies on the rest.

  • Less Repetition – Handles the common patterns and boring parts so you can focus on actual logic, not boilerplate.

  • Consistent Conventions – Shared structure and naming across modules keeps your code clean and predictable.

  • Dev Time Saver – Speeds up development with drop-in systems, helper functions, and sane defaults.


What Does It Provide?

BDTK is split into multiple categories of modules:

Resource Bridges

  • Framework Bridge - Currently compatible with ESX, QB-Core, QBox, Ox Core, or ND Core.

  • Notification Bridge - Currently compatible with bduk, boii_ui, es_extended, okokNotify, ox_lib, qb-core.

  • DrawText UI Bridge - Currently compatible with boii_ui, es_extended, okokNotify, ox_lib, qb-core.

Standalone Systems

  • Callbacks - Full client/server callback handling without framework dependencies.

  • Commands - Built-in permissions, Ace support, and command registration.

  • Licences - Theory/practical tests, points, revoking—DMV-style, but smarter.

  • XP System - Custom growth curves, XP types, and server-wide level tracking.

Utility Modules

  • Appearance - Appearance, clothing, tattoos, and shared styling logic.

  • Vehicles - Entity-safe functions for customization, storage, and behavior.

  • Items - Usable item registry outside of any core system.

  • Methods - Attach runtime functions to players, vehicles, or anything else.

  • Player Helpers - Animations, props, directions, and ped-related helpers.

  • Timestamps - Server-safe date/time utils for consistent formatting.

  • Environment - Time, weather, seasonal effects, and sync helpers.

  • Entities - Utility functions for managing NPCs, vehicles, and objects.

  • Profanity - Handles profanity related filtering and replacing.

  • Buckets - Routing bucket handling and static data storage.

Smart Libraries

  • Geometry - Vector math, angles, zones, distance, and shape logic.

  • Maths - Extended math with curves, clamping, interpolation, and more.

  • Strings - Pad, slugify, wrap, and format anything text-based.

  • Tables - Merge, clone, randomize, and clean up Lua tables.

  • Keys - Named constants for all common input keys, with helpers.


How Is It Structured?

Every module in BDTK is fully self-contained — no tangled dependencies, no weird global hacks. They’re designed to be loaded individually or accessed cleanly through the central bdtk.get() system.

BDTK is:

  • Bridge-Based – Framework functions are abstracted and unified behind a common API.

  • Environment-Aware – Modules work on the client, server, or both depending on context.

  • Drop-In Ready – Use one module or all of them. It won’t break if you don’t use the full set.

  • Scalable by Design – Built to grow with your project without becoming a mess.


Quick Install

To get setup using BDTK follow these brief steps:

1

Download BDTK

Download the Latest Release of BDTK from GitHub.

2

Add It To Your Server

Drop bdtk into your server resources.

3

Add It To Your Server Config

Add ensure bdtk into your server.cfg make sure this line is above any resource requiring it.

4

Insert The SQL

Add the included REQUIRED.sql into your database, this is required for user accounts and some standalone systems.

5

Restart Your Server

Restart your server and BDTK will be up and running, all bridges run auto-detection and have safe fall backs if none of the supported resources are found. To change default configuration settings you can do this via convars for more on this read: Configuring BDTK


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