UI Bridges
Provides a unified API for handling DrawText UI and Notifications across multiple FiveM resources. Automatically routes to the appropriate underlying implementation based on what's active.
Accessing the Module
local DRAWTEXT <const> = exports.boii_utils:get("modules.drawtext")
local NOTIFY <const> = exports.boii_utils:get("modules.notifications")
Server
drawtext.show(source, options)
Displays drawtext UI for a specific client.
Parameters
source
number
Player server ID
options
table
Drawtext options
└ message
string
Text message to display
└ icon
string
Optional icon (depends on system)
Example
DRAWTEXT.show(1, { message = "Hello, player!", icon = "info" })
drawtext.hide(source)
Hides drawtext UI for a specific client.
Parameters
source
number
Player server ID
Example
DRAWTEXT.hide(1)
notifications.send(source, options)
Sends a notification to a specific client.
Parameters
source
number
Player server ID
options
table
Notification options
└ type
string
Notification type (e.g., info)
└ message
string
Notification message
└ duration
number
Duration in ms
Example
NOTIFY.send(1, { type = "info", message = "You received $500", duration = 5000 })
Client
drawtext.show(options)
Displays drawtext UI locally on the client.
Parameters
options
table
Drawtext options
└ message
string
Text message to display
└ icon
string
Optional icon
Example
DRAWTEXT.show({ message = "Press E to interact", icon = "info" })
drawtext.hide()
Hides the drawtext UI locally on the client.
Example
DRAWTEXT.hide()
notifications.send(options)
Displays a notification on the client.
Parameters
options
table
Notification options
└ type
string
Notification type (e.g., success)
└ message
string
Notification message
└ duration
number
Duration in ms
Example
NOTIFY.send({ type = "success", message = "Mission Complete!", duration = 3000 })
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