UI Bridges

Provides a unified API for handling DrawText UI and Notifications across multiple FiveM resources. Automatically routes to the appropriate underlying implementation based on what's active.


Accessing the Module

local DRAWTEXT <const> = exports.boii_utils:get("modules.drawtext")
local NOTIFY <const> = exports.boii_utils:get("modules.notifications")

Server

drawtext.show(source, options)

Displays drawtext UI for a specific client.

Parameters

Name
Type
Description

source

number

Player server ID

options

table

Drawtext options

└ message

string

Text message to display

└ icon

string

Optional icon (depends on system)

Example

DRAWTEXT.show(1, { message = "Hello, player!", icon = "info" })

drawtext.hide(source)

Hides drawtext UI for a specific client.

Parameters

Name
Type
Description

source

number

Player server ID

Example

DRAWTEXT.hide(1)

notifications.send(source, options)

Sends a notification to a specific client.

Parameters

Name
Type
Description

source

number

Player server ID

options

table

Notification options

└ type

string

Notification type (e.g., info)

└ message

string

Notification message

└ duration

number

Duration in ms

Example

NOTIFY.send(1, { type = "info", message = "You received $500", duration = 5000 })

Client

drawtext.show(options)

Displays drawtext UI locally on the client.

Parameters

Name
Type
Description

options

table

Drawtext options

└ message

string

Text message to display

└ icon

string

Optional icon

Example

DRAWTEXT.show({ message = "Press E to interact", icon = "info" })

drawtext.hide()

Hides the drawtext UI locally on the client.

Example

DRAWTEXT.hide()

notifications.send(options)

Displays a notification on the client.

Parameters

Name
Type
Description

options

table

Notification options

└ type

string

Notification type (e.g., success)

└ message

string

Notification message

└ duration

number

Duration in ms

Example

NOTIFY.send({ type = "success", message = "Mission Complete!", duration = 3000 })

Last updated