Player
local player = exports.list_inventory:get_player(source)RegisterCommand("give_bread", function(source)
local player = exports.list_inventory:get_player(source)
if not player then
print("Inventory not found")
return
end
player:add_item("bread", 1)
end)create_player_inventory
Params
Returns
get_player
Params
Returns
add_item
Params
Returns
remove_item
Params
Returns
has_item
Params
Returns
get_item
Params
Returns
get_items
Returns
set_data
Params
Returns
get_data
Params
Returns
has_data
Params
Returns
update_item_data
Params
Returns
split_item
Params
Returns
clear_items
Returns
save
Returns
sync
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