Character Creation
Included in the utility library is a selections of functions which can be used for creating character creation scripts, clothing stores, multi characters etc.
These functions are available client side only.
Functions
get_clothing_and_prop_values
The following is used to retrieve the max values for clothing and props based on the players current ped model.
This is handled through the included shared data file default_ped_styles
.
set_ped_appearance
The following can be used to set the peds appearance to the clothing values stored in the utils shared styles.
This one functions handles everything from clothing to tattoos.
update_ped_data
The following can be used to update specific ped appearence data.
change_player_ped
The following can be used to change the players ped between the two mp freemode peds.
rotate_ped
The following can be used to rotate the player ped by 45 degrees in either direction, a full 180, or reset back to original.
This is useful for camera controls whilst creating characters
load_character_model
The following can be used to load in the character model with the appearence settings within the shared data section.
Last updated