🔧boii_statuses
Last updated
Last updated
This resource provides a comprehensive status system designed to replace built-in framework statuses with more depth and flexibility. It handles a variety of player flags, a buff and debuff system, and persistent player position saving. Created to integrate with the BOII framework, however this is also adaptable for use with other frameworks.
Statuses: Manage player-specific statuses with defaults including health, armor, hunger, thirst, stamina, oxygen, hygiene, and stress.
Flags: Set and manage player flags. Defaults include dead, handcuffed, wanted, jailed, safezone, inside, and grouped.
Injuries Tracking: Set and track specific body part injuries.
Buffs & Debuffs: Comprehensive system for applying and managing temporary effects on players.
Position Tracking: Automatically saves and stores players last known location.