🔧boii_statuses

Overview

This resource provides a comprehensive status system designed to replace built-in framework statuses with more depth and flexibility. It handles a variety of player flags, a buff and debuff system, and persistent player position saving. Created to integrate with the BOII framework, however this is also adaptable for use with other frameworks.

Features

  • Statuses: Manage player-specific statuses with defaults including health, armor, hunger, thirst, stamina, oxygen, hygiene, and stress.

  • Flags: Set and manage player flags. Defaults include dead, handcuffed, wanted, jailed, safezone, inside, and grouped.

  • Injuries Tracking: Set and track specific body part injuries.

  • Buffs & Debuffs: Comprehensive system for applying and managing temporary effects on players.

  • Position Tracking: Automatically saves and stores players last known location.

Dependencies

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