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Modules

Last updated 1 day ago

Modules are systems used internally by the BDSC core and exposed for plugin or script-level integration.

Each module is self-contained, with clearly defined responsibilities and interfaces. They are designed to be reusable, extendable, and safe to hook into from custom plugins.

What’s Included

  • buckets – Manages routing buckets for instanced worlds and access control.

  • plugins – Handles player plugin hook registration and execution.

  • player_manager – Controls the lifecycle and registry of all active player objects.

Explore each module below for full API reference and usage details.



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Player Manager

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Buckets

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Plugins